Sunrider Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Index
Factions
Characters
Ships
Combat
Lore
Research and Development
Patch notes
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Sunrider Wiki
153
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Index
Factions
Characters
Ships
Combat
Lore
Research and Development
Patch notes
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
PACT Cruiser
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
PACT Cruiser
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Weapons== Despite having only 3 possible weapons, all the three are complementary, so this gives the Cruiser a lot of possibilities without needing a deck as armed as a battleship ===Laser=== The laser banks allow for accurate fire from a great distance but has the lowest damage potential of all the main weapons. This weapon is countered by [[shielding]]. Slightly less accurate than the top technology models used by the [[Sunrider (ship)|Sunrider]] and the [[Alliance Cruiser]]s. * damage: 200 x 1 * energy cost: 70 EN * base [[accuracy]]: 100 ===Kinetic=== The main forward guns do massive damage against any target it hits, but have the lowest accuracy of its main weapons. Its main use is against low evasion and high defence targets. Like most PACT kinetic's they are noticeable inaccurate * damage: 350 x 1 * energy cost: 60 EN * base accuracy: 55 ===Assault=== The flak cannons can be used offensively against enemy targets and are particularly devastating against poorly armoured enemy [[Ryder]]s. Its high shot count makes it a very reliable damage dealer even against highly [[evasion|evasive]] targets. Any armour though is likely to negate most damage. Due to only moderate flak, both the shot count and accuracy are lowered compared to bigger and heavier designs. * damage: 13 x 15 * energy cost: 40 EN * base accuracy: 50 {{Navbox Ships}} [[Category:Ships]] [[Category:Spaceships]]
Summary:
Please note that all contributions to the Sunrider Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab