Sunrider Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Index
Factions
Characters
Ships
Combat
Lore
Research and Development
Patch notes
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Sunrider Wiki
153
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Index
Factions
Characters
Ships
Combat
Lore
Research and Development
Patch notes
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Direct Combat
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Direct Combat
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Melee=== Some ryders are equipped with short range weapons specialized for anti-ryder operations. These attacks are difficult to evade and do massive physical damage, easily overpowering any armor that may be present and ignores shielding, but cannot be used on ships. The point blank range of Melee attacks means having to get in close and personal, which could prove to be a challenge as moving within a single cell of an enemy equipped with an Assault type weapon triggers a free blind-side attack from the opponent. Any ryder moving in for a Melee attack should either be confident in it's armor or have another way to deal with the counter attack.
Summary:
Please note that all contributions to the Sunrider Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab