Sunrider Wiki
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==Notable Quotes==
 
==Notable Quotes==
 
During combat Sunrider's dialogue is delivered by [[Ava Crescentia|Ava]]. The only exception is when [[Kayto]] gives the order to fire the [[Orders#Vanguard Cannon|Vanguard Cannon]].
 
During combat Sunrider's dialogue is delivered by [[Ava Crescentia|Ava]]. The only exception is when [[Kayto]] gives the order to fire the [[Orders#Vanguard Cannon|Vanguard Cannon]].
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'''Selected:'''
 
'''Selected:'''
 
* "''The Sunrider is at your disposal captain.''"
 
* "''The Sunrider is at your disposal captain.''"
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'''Vanguard cannon:'''
 
'''Vanguard cannon:'''
 
* "''Prepare to fire the Vanguard Cannon. Vanguards, fire!''"
 
* "''Prepare to fire the Vanguard Cannon. Vanguards, fire!''"
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==Gallery==
 
==Gallery==

Revision as of 13:48, 9 November 2015

Sunrider
The perfect ship for a space hero
Base Stats
Classification Assault Carrier
Pilot / CO Kayto Shields
Ava Crescentia
Affiliation Cera
HP 1500
Energy 100
Armor 15
Evasion -25
Move cost 30
Shield strength / range 15 / 0 (upgrade required)
Flak strength / range 40 / 2
Missiles 1 (MoA)
3 (LD)
Rockets 2

The Sunrider is the newest ship in the Ceran fleet. She's armed like a warship, but built like a carrier and can field up to twelve ryders. The Sunrider is colossal in size but still sleek looking. Her biggest asset is in the Vanguard Cannon and she can be flown with a crew of just 50. She has shown through many battles that it has offensive capabilities rivaling the ones from a standard PACT Battleship, with more agility and higher tactical flexibility thanks to its ryders.

Description

Measuring 735 meters of length, the Sunrider is consistently described as a behemoth, but a sleek looking one. With the hangar at deck 2 (the lowest part) below the bridge, the Sunrider concentrates its armament on top of its hull, and the Vanguard cannon taking up space throughout the length of the ship. With enough space for it's crew of 50, it also has exclusive quarters for both the captain and the First Officer, and a Mess Hall. All windows inside the quarters are actually holographic (showing what would be seen using the Sunrider's multiple sensors), and the ones in the Mess Hall contain armored sliding walls that close during combat protecting the interior (there are sliding walls too in the cabinets to avoid the loss of supplies). The topmost point of the Sunrider isn't the bridge, but an observation deck designed to be used as last resort for making optical observations in case of shadow operations or ECM attacks. The bridge is actually at the centermost of the ship for maximum protection.

Although the Sunrider was intended to be equipped with a energy shield generator, Cera was attacked by PACT before it could be installed. A shield can later be procured from the store.

Scale

Size comparison of the Sunrider with a PACT Cruiser, a frigate and the Phoenix (Cosette wouldn't even reach one pixel)

Weapons

The ship has 6 standard weapons in addition to its Vanguard Cannon.

Laser

The Sunrider's Trinity banks allow for accurate fire from a great distance but has the lowest damage potential of all her main weapons. This weapon is countered by shielding.

  • damage: 200 x 1
  • energy cost: 70 EN
  • base accuracy: 120

Kinetic

The Sunrider's main forward guns, called Saviors, do massive damage against any target it hits, but have the lowest accuracy of its main weapons. Its main use is against low evasion targets like enemy cruisers and stations and targets with high defences.

  • damage: 400 x 1
  • energy cost: 70 EN
  • base accuracy: 70

Missiles

The Sunrider's missile banks, formally called Hell Darts, are a fearsome long range weapon useful in dealing good reliable damage even against distant enemy units. Stocks are very limited however, so it's best to keep them for when they'll be most useful. Beware enemy Flak!

  • damage: 50 x 10
  • energy cost: 30 EN
  • base accuracy: 80

Pulse

The Sunrider's Pulse cannons do reliable energy damage with decent accuracy and is an effective option against most poorly defended units. Since it's a multi-shot weapon though enemy armor will be effective in countering it - especially if it is also protected by energy shielding.

  • damage: 25 x 10 (25 x 9 in LD)
  • energy cost: 40 EN
  • base accuracy: 90

Assault

The Sunrider's flak cannons can be used offensively against enemy targets and are particularly devastating against poorly armored enemy ryders. Its high shot count makes it a very reliable damage dealer even against highly evasive targets. Any armor though is likely to negate most damage.

  • damage: 12 x 20
  • energy cost: 30 EN
  • base accuracy: 70

Rocket

The Sunrider is able to fire a fearsome but very expensive thermonuclear warhead from its missile banks. A rocket is quite a bit tougher compared to a regular missile and is harder to intercept by enemy flak, but it's still wise to overwhelm the enemy with regular missiles before risking one. Each rocket must be bought from the store at a cost of $300, so use sparingly.

  • damage: 800 x 1 (1200 x 1 after store upgrade)
  • energy use: 30 EN
  • base accuracy: 100 (degrades only 5% every cell)
  • enemy flak reduction: 10

Notable Quotes

During combat Sunrider's dialogue is delivered by Ava. The only exception is when Kayto gives the order to fire the Vanguard Cannon.

Selected:

  • "The Sunrider is at your disposal captain."
  • "All systems are green."
  • "Yes captain?"

Move forward:

  • "All ahead, full."
  • "We will engage the enemy face to face."
  • "Forward!"

Fire kinetics:

  • "Fire saviors!"
  • "Initiating shock and awe!"

Fire lasers:

  • "Charge trinities. Fire!"

Fire assault:

  • "Fire flak. Take them out."

Launch missiles:

  • "All missiles free!"
  • "Our missiles are away!"
  • "Firing hell dart missiles!"

Hit enemy:

  • "On target!"
  • "Confirmed hit!"
  • "The hit is solid captain."
  • "We have struck the enemy!"

Enemy evaded:

  • "Hard to port!"
  • "It appears your luck is holding, captain."

Hits taken:

  • "Our hull is holding."
  • "Our hull is beginning to fracture!"
  • "Sections 32, 60, and two have been compromised!"
  • "Hull breaches on deck zero!"
  • "Our systems are catastrophically failing one by one!"
  • "She's breaking apart, captain!"
  • "Warning! Core implosion imminent!"
  • "Recommend we abandon ship!"

Death:

  • "The Sunrider has sustained critical damage! The core is melting down!"
  • "Energy spike detected! All hands—!"

Vanguard cannon:

  • "Prepare to fire the Vanguard Cannon. Vanguards, fire!"

Gallery